Week 2

There we are again. I noticed I already dislike the format, but let’s try to stick with it, at least until my foot is healed.

Happened

  • On Monday I got out of my casts! I now have a weird looking sandal that I should wear whenever I want to stand or walk. My foot is still broken, so standing was painful at first, but this gradually improved over the week, although I still need to be careful not to overdo it.
  • Wednesday I went to the office again thanks to a coworker picking me up. This turned the rest of the week in a more normal rhythm, with normal days on Thursday and Friday as well.
  • Thursday evening I had a D&D session at my house with some friends from Boardgayming. It was actually A.'s first time DM'ing, which was very interesting to be a part of, partially because I recognized a few of the feelings and revelations he had behind the screen, but also because I was a player again, which puts the game in a different perspective for me too, now that I have been on the other side of the screen.
  • Saturday I went to Boardgayming XL, thanks to a lift in the car by D. and N., for which I am very grateful. I had ambitious plans for the metro or even cycling, but this was a much safer option to get some boardgames in.
  • Headline of the evening was playing Alice is missing, an RPG guided by cards that takes place in total silence while everybody is texting each other on the phone. A recommendation.
  • Sunday I went to visit my dad, as he seemed to be doing worse over the past fews days, but luckily he was much better today. I might blog about his condition later but not now.

Read

  • A Game Master's Guide to Proactive Roleplaying by Jonah and Tristan Fishel (continued, finished)
  • The Name of the Wind by Patrick Rothfuss (chapter 8-10)

Watched

  • Dimension 20's Fantasy High, season 1, episodes 15 to 16b
  • Dimension 20’s Escape from the Bloodkeep, episodes 1 to 2

Played

  • Dungeon Kart
  • Coup
  • Decrypto
  • Alice is Missing